Here I showcase you the top 9 best Minecraft shaders of 2018! All of these shader packs will make your Minecraft look much more beautiful than what vanilla looks like! I included the FPS performance counter so you can see which ones are meant to be played on high-end computers, and which ones will run really well on low-end PCs. → DOWNLOAD: Update: Optifine got updated to 1.13 and these shaders will work with Minecraft 1.13 too. ✔ SUBSCRIBE FOR MORE! My in-game settings: 2560x1440 resolution, fancy graphics, 10 render distance My specs: GTX 1070, i5-6400, 16GB of DDR4 2133mhz DOWNLOAD: 1. SEUS v10.1 (Ultra) This shader pack has an average performance cost, but it looks absolutely beautiful.
Minecraft looks completely different with it in a really nice way. Works really well with texture packs! SEUS v11 A newer but much performance requiring shader for Minecraft.
If you don’t know how to do that hold windows+r then%appdata% enter. Next click.minecraft then go to your mods folder, if you don’t have one make one. After that put the glsl shaders in your mods folder. Then download this pack, if you don’t already have a “shaderpacks” folder in your.minecraft, make one! Then put this shaderpack. Oct 23, 2016 How to install Resource Pack Shader Support. 1) Download resource pack from the link below. 2) Launch Minecraft. 3) On the Main menu > click 'Options'. 4) On the Options menu > click 'resource packs'. 5) Move the.zip file you downloaded to the 'resourcepacks' folder.
You need a high-end PC to run this shader. It runs pretty well on 1440p resolution when I'm not recording. Sildurs Vibrant Shaders v1.17 (High) Really colorful shader pack for Minecraft. Some people might find it too colorful, so it's definitely not for everyone. The performance is great though, might work well on low-end PC. I find the colors a bit too colorful at sunset and some other times of the day.
Continuum v1.3 The most performance hungry shader that there is. You need a really good PC to run this shader smoothly.
It's quite similar to SEUS v11, but they are not identical. I have never really used this much. Chocapic13 V6 (Ultra) Another colorful shader with above average performance. Might work on low-end computers.
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The water, sky, colors and everything else looks absolutely stunningly beautiful. Robobo1221's v7.1 (Ultra) A really nice looking shader with surprisingly bad performance. I expected to get at least 90 FPS with it, but for my surprise I was stuck around 50 FPS. Chocapic13 v7 (Low) The most performance friendly shader on this list, will work on low-end PC. It lacks many features though, the water looks really dull compared to other shaders and the shadows are not aggressive at all.
Will probably look a lot better if you choose a higher version than Low. Conquest of The Sun This shader is supposed to be used with the Conquest texture pack. I did not use it, since this is a shader comparison and I will keep them all standalone without any extra mods or texture packs. Sushi Shader v2 I had never heard of this shader before, I included it just for fun. It has a really deep blue saturation, I don't really like it that much. ♫ Music by C418.
Sildur’s Shaders Mod 1.13.2/1.12.2 adds shadows, dynamic lighting, and waving grass, leaves and water to the game. Unlike other shaderpacks, Sildur’s Shaders is designed to work on all graphics cards and computers, including Macs, while still delivering a great graphical experience.
The sun shines bright and warm across the landscape, creating a visual masterpiece. Smooth clouds combined with those lightning effects, is the perfect way to get your mouth open widely. Not only that the sunrise looks awesome, it also drops incredible shadows on the terrain and water and renders the distance with a foggy overlay.
Features: Vibrant Shaders: • Pretty much everything you need, this is the main shaderpack and has the most effects etc. Download gakusen toshi asterisk season 3 sub indonesia. Enhanced Default: • Default Sun path (Can be changed ingame to sun path of vibrant shaders, if using for 1.8.x) • Crossprocessing (Can be disabled ingame if using for 1.8.x, if disabled colors will look the same as default MC) • Shadows (Can be tweaked ingame if using for 1.8.x) • Water reflections from Vibrant shaders mixed with default MC texture.
(See screenshots) • Work somewhat with stained glass/transparency (water reflections currently wont show up if looking through it) Basic Shaders: • Crossprocessing (Different colors, see screenshots.) • Motionblur • Depth of Field Screenshots: Vibrant shaders Enhanced Default Basic shaders Important informations: Reflections Reflections are mostly stored in composite1.fsh. Currently there's only water reflections. Other kind of reflections(specular mapping) will return together with Parallax mapping at some point.